Custom Celestial Objects
Use the Custom Celestial Objects section in preferences to manage reusable sky objects stored with the add-on. This lets you extend the set of available suns, planets, and other bodies beyond the defaults.
Where to Find It
- Open Edit → Preferences → Add-ons.
- Expand the TrueSKY add-on.
- In the preferences UI, open the Settings → Custom Celestial Objects dropdown.
This section is part of TSKY_PT_Preferences and affects which objects show up when configuring Celestial-related panels.
UI Overview
While details may differ between versions, the Custom Celestial Objects dropdown typically includes:
- Objects list: Each entry represents a custom celestial object, with a name, description, and optional icon.
- Refresh / Load controls: Buttons to rescan or load objects from bundled
.blendfiles shipped with TrueSKY. - Detail view: For the active object, displays its icon, file path, and identifying metadata.
Changes here update the catalogue of objects available to TrueSKY, not the current scene directly.
Typical Uses
-
Register studio-specific assets
- Add custom suns, planets, or other bodies that your team uses frequently.
- Store them in the expected location so they can be referenced by the Custom Celestial Objects preferences.
-
Curate a library of looks
- Use the list and metadata fields to keep track of what each object represents (for example, "Red giant sun", "Icy moon", "Gas giant").
- Combine these with presets and Celestial panel controls to quickly assemble complex skies.
Tips
- Treat Custom Celestial Objects as a library-level configuration: once set up, they become reusable across projects.
- If an expected object is missing from in-scene UI, return to this preferences section and use the refresh or load controls to rebuild the list.