Getting Started
Install the add-on, reveal the TrueSKY panel, and run your first setup.
Before You Start
- Use Blender's Cycles renderer for accurate volumetrics; Eevee is not recommended for TrueSKY.
- Save a new blend file so path-based features (HDRI output, caches) have a location.
- Add a shortcut reminder: press N to show or hide the 3D Viewport sidebar.
Install and Activate
1) Open Edit -> Preferences -> Add-ons.
2) Click Install, choose the TrueSKY .zip, and enable the checkbox.
3) Confirm the True-VFX category appears in the 3D Viewport N-panel under TrueSKY 3.
4) If prompted for a license, follow the on-screen steps to activate.
Find the panel fast
In the 3D Viewport, press N, then choose True-VFX -> TrueSKY 3. Use the top tabs (Luminous, Primary, Clouds, Celestial, Space) to move between main areas.
First 10 Minutes in the Viewport
- Run Setup Scene in the main panel to create the base sky, planet, and lighting rig.
- Switch through the top tabs to see where each feature lives:
- Luminous for sunlight and moonlight.
- Primary for planet size, surface, and atmosphere.
- Clouds, Celestial, and Space for layered sky details.
- Open Preferences (in Blender's add-on list) and review Recommended Defaults so clipping, volumes, and color match TrueSKY's HDR pipeline.
What to Do Next
- Start shaping light and color in the Luminous and Primary tabs.
- Follow Setting Up a Scene for a guided first render.
- Save your baseline as a
.blendtemplate so future shots inherit the setup.