Changelog
All notable changes to TrueSKY for Blender are documented here.
Latest beta - v3.0.0-beta.8 (January 2026)
Highlights: - New Scene Builder tool with viewport gizmos, positioning widget, and shortcuts - Align GPS to Body syncs Global Positioning to your viewport adjustments - Auto Night Mode keeps dark scenes dark when Auto Exposure is enabled
See v3.0.0-beta.8 for full details.
v3.0.0-beta.8
Release date: January 2026
Added
- Scene Builder tool - New 3D Viewport tool with tabbed layout for Luminous, Primary Body, Celestial, Clouds, and Space workflows
- Viewport gizmos and overlays - Body gizmos for size/brightness/distance, a floating cloud panel, and quick viewport toggles
- Positioning Widget - In-viewport Date/Time + Location controls with map picker and sunrise/sunset shortcuts
- Exposure gizmos - In-viewport exposure slider, metering modes, and compositor preview toggle
- Align GPS to Body - Sync Global Positioning to a moved/rotated body and keep the scene aligned
- Auto Night Mode - Prevents Auto Exposure from brightening dark scenes (toggle in Exposure settings when Auto is enabled)
- Primary Body base presets - New Surface and Atmosphere starter presets
Changed
- Display helper toggle removed - Superseded by Scene Builder gizmos and viewport overlays
- Cloud layer origins - Layers now originate at the center of their sphere; old scenes still load, but Scene Builder panning can feel off until layers are refreshed
- Addon install method - Installation as a non-extension addon has been removed to avoid incorrect installs
- Bug report button - Now opens the GitHub issues page directly
Fixed
- Adding a new cloud layer no longer throws an error
v3.0.0-beta.7
Release date: December 22, 2025
Added
- Global Positioning - New lower tab to set a single location/date/time for the entire scene with per-body overrides
- Clean Scene - One-click cleanup to remove all TrueSKY data, plus a purge reminder for unused data
- Cloud presets expansion - New Cirrus, Cumulus, Stratus, and Altostratus presets, plus preset pickers when adding layers
- Per-layer volume quality - Volumes list with per-layer sliders and Atmosphere quality control
- ACES support - ACES view transforms available in preferences for Blender 5.0+
Improved
- Clouds UI - Reorganized layout with Advanced Shape controls and random seed for fast variations
- Performance controls - Presets now include Steps Mode, Quality Mode, and Fast Viewport tuning
- Exposure workflow - Auto Exposure modes updated and clearer exposure preferences
- Global Positioning UX - Daylight Savings shown as status and city search sets correct local time
Fixed
- Cloud layers now work reliably with scene offset
- Latitude/longitude ranges allow negative values where expected
- Tab switches no longer trigger unnecessary viewport render updates
v3.0.0-beta.6
Release date: December 1, 2025
Added
- Render Quicksettings - One-click TrueSKY controls now appear in Render Properties, so you can toggle common options without opening the N-panel
- Volume look examples - Presets include visual examples and icon previews to help you pick a look before applying it
Improved
- Volume presets UI - More compact layout with visual cues so it is easier to browse looks
- Preferences refresh - Preferences panel updated for clearer organization
- High-res HDRI safeguards - HDRI exports above 12K (or custom values over 10K x 5K) now fall back to CPU automatically to avoid GPU stalls
Fixed
- macOS OptiX rendering now works reliably
- Background HDRI renders no longer fail because of argument issues
- Custom volume preset values save consistently
v3.0.0-beta.5
Release date: November 27, 2025
Changed
- Temporarily reverted to the previous cloud system for stability while keeping the new shader available under a new name for testing
v3.0.0-beta.4
Release date: November 27, 2025
Added
- Full scene presets expanded - World lighting and effects now ship with the one-click scene setup, plus new startup/world presets and improved ring options for primary bodies
- Scene Offset control - Shift the entire TrueSKY setup at once to reposition scenes without rebuilding
Improved
- Clouds and volumes - Updated defaults (Fast GI off by default) and reorganized presets for better quality and ordering
- HDRI workflow - Clearer output directory controls, updated tutorial link, and a prompt to create an HDRI camera when none exists
- UI polish - Preferences tabs reorganized; effect layers indicate when they are disabled; layout tweaks for rainbow/ghost options; new icons for documentation/community links
Fixed
- Primary body displacement textures now display correctly on setup
- Ring materials and removal behave as expected when using presets
- Placement settings for celestial bodies save reliably in full-scene presets
v3.0.0-beta.3
Release date: November 20, 2025
Added
- Moon and space animation improvements - Sun-driven space rotation, moon ephemeris animation, and multi-day animations with lamp disc angle control
- Preference option - Disable selecting the primary body in the 3D Viewport
- Mac compatibility - Texture resizing functionality with related UI elements
Improved
- Asset optimization - Reduced size by switching to WebP format for textures
- Visual quality - Updated clouds settings for better appearance
- Color management - Updated view_exposure setting to -4.0 in preferences
Fixed
- Mac compatibility issues with oversized textures
- Default exposure settings not being applied correctly
- Compositor node configuration issues
- Primary body cut-out not always removing geometry
v3.0.0-beta.2
Show changes
Release date: November 18, 2025
Improved
- Export optimization - Option to skip texture export for reduced zip file size
Fixed
- Enum entry issues resolved by storing enums in global variable
v3.0.0-beta.1
Show changes
Release date: November 17, 2025
- Celestial and luminous body toolkit - Click-to-place objects, viewport/render toggles, richer presets (radius, distance, color temperature/RGB, star sizes), expanded ring and coordinate options
- Primary body controls - Displacement with textures, adaptive subdivision, cut-out/flattening toggles, atmosphere/coordinate presets with automatic radius and distance updates
- Space and moon animation - Drive space rotation from the sun, animate moon with ephemeris data, multi-day animations with responsive lamp disc angles
- HDRI toolset overhaul - Dedicated panel, quick HDRI camera setup, resolution presets, background rendering with progress tracking, TrueSKY world HDRI settings including night options
- Effects and world features - Auroras on celestial objects, cloud presets with godray support, world settings with Earth star map, effects presets defaulting to GPU/full precision with render toggles
- Rebranding - TrueSKY 3.0 beta with refreshed metadata, icons, and header styling for clearer navigation
- Effects workflow - Exposure handled directly with warnings/icons, compositor defaults to GPU/full precision, render toggles across effect nodes
- HDRI workflow - Clearer labels, consistent resolution/format handling, expanded EXR compression choices, better progress countdowns and messaging
- UI streamlining - Cleaner tabs and spacing, dropdowns with icons, preset options shown only when available, faster city search, better DST detection, tidier grouping for celestial and atmosphere controls
- Stability polish - Quieter logging, constrained rotation inputs, tuned default energy for celestial lights, organized collections for new items
- Celestial bodies and rings - Save and rotate correctly, ring data preserved in presets, correct icons, light linking honored, reliable displacement and UV handling
- Luminous bodies - Predictable movement and click-to-place, preset panels restored, color/temperature presets no longer break
- HDRI workflow - Missing images reload gracefully, cancellations clean up progress bars, background renders respect settings, resolution displays update, errors surface clearly when inputs are missing
- Clouds and effects - Visible/aligned cloud presets, godray tweaks, correct layer mixing when disabled, Blender 5.0 compatibility fixes for nodes and compositor
- Scene setup and presets - Exports write correct files and version info, preset loading avoids missing assets and duplicate collections, camera clip distances update correctly, time/date fields display properly, trailing zeros stay visible